jungwoopark01/ft_vam_cosmos3_vision-meta_libero_gpus8_bsz256_gacc1_lr1e-4_30k 17B • Updated about 5 hours ago
jungwoopark01/ft_vam_cosmos3_vision-meta_libero_gpus8_bsz256_gacc1_lr1e-4_30k 17B • Updated about 5 hours ago
jungwoopark01/ft_vam_cosmos3_vision-meta_libero_gpus8_bsz256_gacc1_lr1e-4_60k 17B • Updated 2 days ago • 17
jungwoopark01/ft_vam_cosmos3_vision-meta_libero_gpus8_bsz256_gacc1_lr1e-4_60k 17B • Updated 2 days ago • 17
jungwoopark01/ft_vam_cosmos3_vision-meta_libero_gpus2_bsz64_gacc4_lr1e-4_50 17B • Updated 4 days ago • 21
jungwoopark01/ft_vam_cosmos3_vision-meta_libero_gpus2_bsz64_gacc4_lr1e-4_50 17B • Updated 4 days ago • 21
Benchmarking Visual State Tracking in Multimodal Video Understanding Paper • 2606.03920 • Published Jun 2 • 53
Dexterous Point Policy: Learning Point-based Dexterous Hand Policies from Human Demonstrations Paper • 2606.10614 • Published Jun 9 • 25