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| import ray |
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| from verl.single_controller.base.decorator import Dispatch, register |
| from verl.single_controller.base.worker import Worker |
| from verl.single_controller.ray.base import RayClassWithInitArgs, RayResourcePool, RayWorkerGroup |
|
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|
|
| class TestActor(Worker): |
| |
| def __init__(self, x) -> None: |
| super().__init__() |
| self.a = x |
|
|
| @register(dispatch_mode=Dispatch.ONE_TO_ALL) |
| def get(self): |
| return self.a + self.rank |
|
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|
|
| class TestHighLevelActor(Worker): |
| def __init__(self, x=None) -> None: |
| super().__init__() |
| self.test_actor = TestActor(x=x) |
|
|
| @register(dispatch_mode=Dispatch.ONE_TO_ALL) |
| def get(self): |
| return self.test_actor.get() |
|
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|
|
| def test_nested_worker(): |
| ray.init(num_cpus=100) |
|
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| |
| resource_pool = RayResourcePool([4], use_gpu=True) |
| class_with_args = RayClassWithInitArgs(cls=ray.remote(TestActor), x=2) |
|
|
| worker_group = RayWorkerGroup( |
| resource_pool=resource_pool, ray_cls_with_init=class_with_args, name_prefix="worker_group_basic" |
| ) |
|
|
| output = worker_group.get() |
|
|
| assert output == [2, 3, 4, 5] |
|
|
| class_with_args = RayClassWithInitArgs(cls=ray.remote(TestHighLevelActor), x=2) |
| high_level_worker_group = RayWorkerGroup( |
| resource_pool=resource_pool, ray_cls_with_init=class_with_args, name_prefix="worker_group_basic_2" |
| ) |
|
|
| output_1 = high_level_worker_group.get() |
|
|
| assert output_1 == [2, 3, 4, 5] |
|
|
| ray.shutdown() |
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|