# Copyright 2025 Bytedance Ltd. and/or its affiliates # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import ray from verl.single_controller.base.decorator import Dispatch, register from verl.single_controller.base.worker import Worker from verl.single_controller.ray.base import RayClassWithInitArgs, RayResourcePool, RayWorkerGroup class TestActor(Worker): # TODO: pass *args and **kwargs is bug prone and not very convincing def __init__(self, x) -> None: super().__init__() self.a = x @register(dispatch_mode=Dispatch.ONE_TO_ALL) def get(self): return self.a + self.rank class TestHighLevelActor(Worker): def __init__(self, x=None) -> None: super().__init__() self.test_actor = TestActor(x=x) @register(dispatch_mode=Dispatch.ONE_TO_ALL) def get(self): return self.test_actor.get() def test_nested_worker(): ray.init(num_cpus=100) # create 4 workers, each hold a GPU resource_pool = RayResourcePool([4], use_gpu=True) class_with_args = RayClassWithInitArgs(cls=ray.remote(TestActor), x=2) worker_group = RayWorkerGroup( resource_pool=resource_pool, ray_cls_with_init=class_with_args, name_prefix="worker_group_basic" ) output = worker_group.get() assert output == [2, 3, 4, 5] class_with_args = RayClassWithInitArgs(cls=ray.remote(TestHighLevelActor), x=2) high_level_worker_group = RayWorkerGroup( resource_pool=resource_pool, ray_cls_with_init=class_with_args, name_prefix="worker_group_basic_2" ) output_1 = high_level_worker_group.get() assert output_1 == [2, 3, 4, 5] ray.shutdown()