hack the warehouse - championship

https://hack.gguf.org

Pick one of four fighters, walk into a warehouse turned tournament arena, knock out 1000 hackers and the four top hackers who come out to stop you, and take the title.

screenshot

The hacker squard

Weapons Plays like Overclock
Adam β€” a boy in a black T-shirt and jeans Microphone (on its stand) and a drone Long reach, wide sweeps; screams and drone strafes hit at range Sonic Boom β€” three screams, a drone strafe, the mic drop
Ana β€” a girl in a white sailor-style dress Cellphone (on a selfie stick) and a laptop The fastest hands: short-gap strings, dash cancels, spinning moves Viral Storm β€” six dash cuts, a spinning storm, the burst
Brian β€” a man in a cap and a blue T-shirt A cart and a camera Slow and heavy; the cart flattens a rank, the camera's flash staggers a lane Rush Hour β€” three flashes, a cart ride through the crowd, the unload
Connector β€” an oval jelly monster: three hairs, big eyes, a large mouth, orange balls for hands Itself Hops, spins, belly bumps; copies Adam's scream and Brian's flash, clones itself into three Giga Connect β€” blows itself up to 100Γ— its size: giant hops, a giant spin, the belly flop

The stage

Round Hall Goal Boss
1 Loading Dock 200 knock-outs PHISH β€” lure casts, then a spam flood
2 Server Aisles 450 knock-outs TROJAN β€” shield charges, shock waves, calls his squads
Semi-final Mainframe Core 700 knock-outs RANSOM β€” payload drops, a lockdown, carpet drops
Final Mainframe Core 1000 knock-outs ROOT, the champion β€” four phases: blade rushes, three forks of himself, a blackout, the mask comes off

Every boss area attack is telegraphed by a red disc filling up on the floor: walk out of it, roll through it, or jump the travelling shock rings. Clearing a round heals you. Your squad (the white hoodies) fights alongside you.

Practice is the endless arena in the Mainframe Core: waves keep coming and you can't be knocked out.

Difficulty

Level What changes
Easy Half damage, long wind-ups, one attacker at a time, weaker bosses, bigger heals
Normal The baseline
Hard Tougher hackers and bosses, Γ—1.5 damage, shorter wind-ups, smaller heals
Extremely Hard Γ—1.9 damage, three attackers at once, bosses shrug off light hits

Controls

Action Keys Gamepad Touch
Move (camera-relative) WASD / arrow keys left stick floating stick (left half)
Attack J / left click X β–‘ ATK
Charge (mid-combo: a finisher) K / right click Y β–³ CHG
Jump Space A Γ— JMP
Dodge L / Shift R1 R2 DDG
Overclock (a gauge segment full) I B β—‹ OC (lit when ready)
Camera mouse (click the field to lock it) / Q E right stick drag on the right half
Recenter / face the nearest boss R L1 L2 β€”
Pause Esc Start II

Tap attack for the string (up to six hits); press charge after the 1st–5th hit for a different finisher each time, or on its own for the fighter's signature move. Run for a moment and attack for a dash attack; attack or charge in the air for air moves.

screenshot

Downloads last month

-

Downloads are not tracked for this model. How to track
Inference Providers NEW
This model isn't deployed by any Inference Provider. πŸ™‹ Ask for provider support