HelloWorld: Enabling Socially Interactive Characters in Video World Models
Abstract
Despite the remarkable recent progress of video world models, social interaction between users and the characters within these worlds remains unsupported. To fill this gap, we present HelloWorld, a video world model that enables social interaction with in-world characters. With a single button press, users can prompt the on-screen character to respond toward the camera, e.g., turning to the viewer, waving, nodding, or speaking a short greeting. To make these interactions natural, we propose a self-distillation pipeline that finetunes the video generation model on data synthesized by itself. Each synthesized clip contains both social interactions and camera motion, allowing the model to learn camera-pose conditioning without degrading interaction quality. At inference, we further introduce a training-free module that determines when the interaction occurs. Upon a button press, it modulates the cross-attention masks of the DiT so that the interaction-related text prompt attends only to the frames within the press window, temporally localizing the character's response. We further build HelloWorldBench, a 400-sample benchmark with three social interaction metrics alongside three conventional metrics, for evaluation. Experiments demonstrate that HelloWorld surpasses a variety of baselines in interaction quality, while maintaining state-of-the-art picture aesthetics and camera-pose following. Project page: https://github.com/AlayaLab/HelloWorld
Community
This is an automated message from the Librarian Bot. I found the following papers similar to this paper.
The following papers were recommended by the Semantic Scholar API
- AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report (2026)
- DreamX-World 1.0: A General-Purpose Interactive World Model (2026)
- InteractiveAvatar: Real-Time Streaming Video Generation for Consistent and Intent-Aware Avatars (2026)
- TriMotion: Modality-Agnostic Camera Control for Video Generation (2026)
- Vidu S1: A Real-Time Interactive Video Generation Model (2026)
- Cinematic Compositing Using Character-Environment-Harmonized Video Generation Models (2026)
- InteracVid: Building a Real Interactive Audio-Visual Response Dataset from Live-Chat Videos (2026)
Please give a thumbs up to this comment if you found it helpful!
If you want recommendations for any Paper on Hugging Face checkout this Space
You can directly ask Librarian Bot for paper recommendations by tagging it in a comment: @librarian-bot recommend
Get this paper in your agent:
hf papers read 2608.05070 Don't have the latest CLI?
curl -LsSf https://hf.co/cli/install.sh | bash Models citing this paper 0
No model linking this paper
Datasets citing this paper 0
No dataset linking this paper
Spaces citing this paper 0
No Space linking this paper
Collections including this paper 0
No Collection including this paper