Abstract
ABot-Earth 0.5 generates realistic 3D environments from satellite imagery using 3D Gaussian Splatting representation, enabling fast synthesis and real-time visualization for Embodied AI applications.
We present ABot-Earth 0.5, a generative 3D framework designed to synthesize vast, seamless 3D environments from ubiquitous, geospatially referenced satellite imagery. To achieve this, we propose a novel generative model formulated directly with the 3D Gaussian Splatting (3DGS) representation. The model is trained on a diverse corpus of existing real-world urban reconstructions, learning to generate realistic geometry and textures. At inference, it synthesizes novel 3D scenes conditioned solely on satellite imagery at a scalable rate of under 10 minutes per square kilometer, while demonstrating exceptional realism. The framework is designed for accessibility, with integrated hierarchical level-of-detail (LOD) structures that permit real-time, interactive visualization on web-based map engines. This high-fidelity simulation sandbox effectively mitigates the sim-to-real domain gap, enabling critical downstream Embodied AI applications like closed-loop UAV navigation. By providing an ultra-low-cost and high-efficiency solution, ABot-Earth 0.5 significantly lowers the technical and financial barriers to large-scale 3D reconstruction and empowers the future of global digital earth visualization.
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Tech report.
ABot-Earth-0.5 is a generative 3D Earth model developed by the Amap CV Lab.
The github repo is dedicated to our technical report and academic discourse. It does not contain implementation code.
Media: https://www.youtube.com/watch?v=Qv64FpsEi2Q
Dive into our live demo! Experience ABot-Earth firsthand on our project page: https://abot-earth.amap.com/
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